Week 5 Discussion: Games, Simulations, and Virtual Environments for Learning

Week 5 Discussion: Games, Simulations, and Virtual Environments for Learning

Melitta Williams

Author Squire (2011) states that “teacher’s use gaming as a way to connect with students as well as allowing interaction to communicate with one another” (43).Squires always provides an example such of how gaming is beneficial which he states “video gaming is a lot like shooting baskets in that a person can focus on one activity and use interstitial times for conversation” (p.43).

http://www.ehow.com/list_6458967_fun-learning-games-adults.html

The first video game I will reflect upon is Eve Online according to Kirk (2012) “Eve Online is an online  space game that teaches adults how to work together, as well as many of the basics of industrial production. The game includes a battle mode, but the key in it is research and development to discover new products for your fleet. Eve Online emphasized the need to spend money on research and development and increase the efficiency of a production line in your factory. It also teaches basic economic skills as players manipulate the economy based on the supply of products available on the market. Players learn business relationships by creating contracts with other players.”

I choose this game because I feel it gives learners a great way to learn a lot of skills to use in professional aspects and get a feel of how to operate a business and how to save and spend money in order to run a business.

Example one

The first way I would use Eve online with learners is by having them design a business plan where they are have to  hire employees and partners and make their company successful by designing a business that can be productive and show gains and losses of making and spending money.

Example two

The second way I would use Eve Online is by having students pick a business they are interested into going into and then gather information on how that business is ran and then video record their findings and share it with the group.

http://howtoedu.org/2010/50-free-online-educational-games-that-are-more-fun-than-youd-think/

The Second online game I choose is called “Second life, according to Sanders (2010) “Second Life is the largest user-created 3D virtual world community, used by individuals, businesses and educational institutions for socializing, problem-solving, brain-storming and more.”

The reason why I would use this game is because I feel that learners can build connections with learners from anywhere due to being able to have access among different communities. I also feel that because Second Life it is a virtual community this would allow learners to have different options of how they could use different tools to design projects and class activities around.

Example one

The way I would use Second life with learners is by having them make an avatar of their self being the educator and they would have to design their own classroom with learners and teach a subject lesson with notes that showed what content they chose to reflect upon.

Example two

The second way I would use Second Life with learners is by having them create an avatar with a group of six learners then the group will have to come up with an educational game that they can build as a project to enhance other learners in the classroom.

References

Kirk, A. (2012). Fun learning games for adults. Retrieved from http://www.ehow.com/list_6458967_fun-learning-games-adults.html

Sanders, D. (2010). 50 free online educational games that are more fun than you’d think. Retrieved from http://howtoedu.org/2010/50-free-online-educational-games-that-are-more-fun-than-youd-think/

Squire, K. (2011). Video games and learning: Teaching and participatory culture in the digital age. New York, NY: Teachers College Press. ◦Chapter 1, “Possible Worlds: Why Study Video Games? Aren’t They a Waste of Time?”

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11 thoughts on “Week 5 Discussion: Games, Simulations, and Virtual Environments for Learning

  1. Melitta- I loved the learning examples you gave for Eve on line related to learning about business. These are very creative ideas in terms of research and development and a business plan. Most folks don’t realize that it does take a great deal of creativity to devise a business plan, to research new products and marketing; you have tapped into that in your planned activities. I enjoyed your blog this week. Teri

    • Hi Teri,
      Thanks for the feedback and comments. As a learner I feel that it is great that I gain knowledge about what I educationally need to know however it is equally important to know about how what I learn from an educational standpoint is also going to impact me as a person going into the professional field and I feel that Eve Online provides that link for students. Thanks.
      Melitta

  2. Hello Melitta,

    I think that Second Life is an interesting way for people to get to know one another. You can assume different identites and work with others around the world.

    I first heard about Second Life on NPR a long time ago. I was always curious about it. Maybe when this class is over I will have to head over there and give it a try.

    • Hi Yvonne,
      Thanks for the feedback and yes this was the first time that I had visited the site and I was amazed how the avatars really good put a spin on how learners can build an actual person to interact with other learners and I also feel that this gives learners a hands on experience as well. Thanks
      Melitta

  3. Hello Melitta,
    Great post I feel Eve online would be a helpful game specially if I was running a bussines. There are tons of bussiness that would be happy to have Eve as a game tool to help educate the workers. After visiting Eve site I can really see how adults ability can be enhanced through the use of Eve online site. Keep up the good work.

    Thanks,
    Hiraman

    • Melitta,

      I love the games, Eve Online and Second Life, you have presented.

      They are wonderful games to use to build collaboration, communication,socializing, and real-world business skills.

      These are the very skills that are important for employees in the area I work and plan to teach.

      The way you have used the games in the learning lessons, will create real-life environments, where the skills the students learn can be transferred to what they need to know and do in business.

      Thank you, Melitta.
      (this is the second time I have responded to your post. The first response I made on Saturday is lost in cyber-space).

      Gatle

      • Hi Gayle,
        Thanks for the response and I am greatful that you enjoyed my post and that it can be of use in your teaching practices. I feel that most learners are able to relate better if they know and can experience learning hands on sometimes more so than just getting the educational content. May I ask why the first response got lost? Is this due to my blog or some other technical issues.
        Thanks
        Melitta

    • Hi Hiraman,
      Thanks for the response and yes I feel that this would be a great suggestion and tool that companies could apply to not only help them train and better prepare individuals but it could also enhance learners to see their own potential in what they are learning and how they can gain skills to further education themselves towards their future.
      Thanks for the feedback.
      Melitta

    • Hi Hiraman,
      Thanks for the response and yes I feel that this would be a great suggestion and tool that companies could apply to not only help them train and better prepare individuals but it could also enhance learners to see their own potential in what they are learning and how they can gain skills to further education themselves towards their future.
      Thanks for the feedback.
      Melitta

  4. Hi Melitta
    Just amazed at how many resource and methods you discovered to encourage adult learning. The resources are unending! I am sure you will be equipped to assist your students in whatever capacity they choose to pursue!

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